package com.rs.game.npc.dungeoneering.frozen;

import com.rs.game.Entity;
import com.rs.game.WorldTile;
import com.rs.game.npc.dungeoneering.DungeonBoss;
import com.rs.game.player.content.dungeoneering.DungeonManager;
import com.rs.game.player.content.dungeoneering.RoomReference;

@SuppressWarnings("serial")
public class LuminescentIcefiend extends DungeonBoss {
	
	public DungeonManager dungeon;
	public RoomReference reference;
	
	public LuminescentIcefiend(int id, WorldTile tile, DungeonManager manager, RoomReference reference) {
		super(id, tile, manager, reference);
		setForceAgressive(true);
		this.reference = reference;
		this.dungeon = manager;
	}

	@Override
	public void processNPC() {
		super.processNPC();
		if (isDead())
			return;
	}

	@Override
	public void sendDeath(Entity source) {
		super.sendDeath(source);
	}

}
